Over less than a month, Circuit Circus went from an abandoned project to a fully realized finished product. When asked what inspired him to undertake this project he said it was f̵̧̟͕̼̈́̍̑̋õ̸̧͍̆͜r̶̼̤̼͎͇̈̃̎̓ ̷͈͈̬͚̦̂͒̚h̷̛͚̮͙̆ǐ̴̺̙̓̿̂̚s̷͎̼̩̄̉̍ ̶̻̠̪̇d̸͕̝̍a̷̪̍́̽̒ǔ̸̘͎̰̳ͅg̸̤͈͗ḧ̷͚̗̤͈̀̑ͅẗ̸͉͗͋̀͠ȩ̷̨̈́̆̀.
[1] The impossible turnaround Bishop displyed as a solo developer lead to an onslaught of plagerism accusations. The game was a horrid disaster upon release. The scipt was filled with bugs music would skip and double, the point-and-click naviagtion was labyrinthian, and the master code was so corrupted that no two copies were similar. Due to the rushed nature to meet production deadlines, disks went all but untested before hitting shelves. An immediate product recalls were instated not long after. Rumors that the truckloads of green diskettes were buried in the New Mexico desert have been greatly exaggerated but never disputed.
[2]
Live copies have been impossible to locate. Until recently.
A damaged Sony Vaio Windows 98SE tower with a single copy tucked inside was recovered during an estate sale. Seemingly the disk had been damaged, so for the past two years, careful data recovery have been performed in hopes of making it playable. The chances for success were slim at best. But while the computer had been left alone, something anomalous occurred. As the data was being repaired, the code was... changing.
It's almost as if something